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Angulos
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Classes | |
| class | EulerAngles |
| Represents Euler angles. These are used to represent rotations, and are more intuitive than quaternions. These are the X rotation, Y rotation, and Z rotation, all in degrees. You can convert these to quaternions and back using MathUtilities.EulerAnglesToQuaternion(EulerAngles) and MathUtilities.QuaternionToEulerAngles(Quaternion). These do suffer from gimbal lock. More... | |
| class | Transformation |
| Represents an objects' translation. More... | |